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Far cry 6 oceanofgames10/29/2023 ![]() ![]() Speaking of which, Far Cry 6 supports ray tracing at launch, with the ability to enable DXR reflections and DXR shadows. Proper FSR testing requires its own dedicated article that not only includes benchmark data, but also detailed image quality analysis, something we simply couldn't do while also benchmarking 30+ current and previous-gen AMD and Nvidia GPUs at three resolutions using two quality presets along with a look at ray tracing. Now, because Far Cry 6 is an AMD sponsored title, it arrives with support for FSR with four presets to choose from, but for today's benchmark we're going to ignore FSR for a few reasons, chief among them time. Ubisoft is still using the Dunia 2 game engine introduced way back in 2012 with Far Cry 3, though the engine is meant to be in constant development and the game has certainly evolved visually over the past 9 years. Graphically, it also looks a lot like other recently released titles in the franchise, think New Dawn and Far Cry 5, but with some visual upgrades. To be clear this isn't a review of Far Cry 6, although we have spent several hours playing the game and can confirm, it plays like a Far Cry game, but with more interesting gunplay, which is probably what Far Cry fans want. ![]() Today we're taking a look at Far Cry 6 to see how it runs on a variety of PC hardware and GPUs, so lots and lots of benchmarks. ![]()
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